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Dissidia 012 Final Fantasy (pronounced “Dissidia Duodecim Final Fantasy”) is a fighting game developed by Square Enix for the PlayStation Portable in March 2011 as both a prequel to and remake of 2008’s Dissidia Final Fantasy, and the second title in the Dissidia Final Fantasy series. The game features all of the gameplay and arenas from the previous title, with a few modifications, nine new characters, seven new arenas, and an added prequel story. It was directed by Mitsunori Takahashi, with Tetsuya Nomura returning to provide character design based on Yoshitaka Amano’s artwork, and Takeharu Ishimoto composing the score.
Gameplay is largely reminiscent of Dissidia Final Fantasy along with a few changes. The game consists primarily of one-on-one battles, taking place on what is known as a battle map where the two characters duel. Players are able to perform two types of attacks: a Bravery attack and an HP attack. Both characters start with a set amount of Bravery points, the number of Bravery points being equivalent to the amount of damage dealt by an HP attack. Thus, the player must perform several Bravery attacks to steal Bravery points from the opponent so as to increase the power of their HP attack, as Bravery attacks do not cause any damage.
|Dissidia 012 Final Fantasy|
North American cover art featuring
the cast of the game
|Developer(s)||Square Enix 1st Production Department|
|Platform(s)||PlayStation Portable, PlayStation Vita|